!BANDOS GUIDE!requirements:
-must be able to cope with very strong monsters that can shred you to pieces, especially when you are tanking
-70 strenght
- if taking agility shortcut: 60 agility
-minimum of 75+ atk, str and def.
-80+ range if using range attack method
-good connection, without your odds on dying are big
-summoning 36+ recommened
-minimum of 40 prayer, 43 if tanking
-depending on your skills you can solo or go with a 2+ team
to start out:
Bandos is a god who favours melee...this will mean you will need loads of melee, but also ranged defence bonus, a bit of mage defence is handy, but don't let it cripple away your range and melee defence too much.
setup:
The bandos boss is one of the bosses that desires a tanker(explained later).
below i'll post the equipment and invents for both tanker and non-tanker:
equipment: tanker:
-torags/veracs/guthans helmet
-bandos/torags/guthans/dharoks platebody
-bandos/torags/guthans/dharoks legs
-cape
-glory/fury amulet
-whip/godsword(highly recommened if not many team members are with you.)
-if using whip: dragonfire shield/dragon square shield
-barrow gloves
-ring of life/ring of wealth
-dragon boots/climbing boots/bandos boots
**d hally, dds for special
**=optional but recommened
tank setup 2-guthan tanker:
this simply consists of full guthan with some other desired items, the tanker makes graador attack him and will then attack a minion to heal.
equipment aside from the full guthans is the same as the other tanking setup and so is the inventory.
how to tank is explained later on.
equipment for non-tankers:melee:
-everything tanker wears, body or legs can be switched with
karil skirt/top, black d hide chaps/body to get some magic defence.
*lesser equipment is needef because you are not tanking, heres a casual melee setup for poeple without lots of cash:
-helm of neit/torags helm/veracs helm/dharoks helm
-torags body/dharoks body/guthans body
-torag legs/dharok legs
-cape
-amulet of glory/amulet of strenght/amulet of defence
-whip/ dragon scimitar/ dds(for specs)
-rune defender/dragon square shield/granite shield/ rune kiteshield.
-barrow gloves/ other rfd gloves/ combat bracelet
-dragon boots/climbing boots
-ring of life/ ring of wealth
-also in this setup black dragon hide or karil equipment can be used to get some mage defence.
equipment setup: ranger:
-torag/dharok/verac helm
-black d hide body/ karil top
-black d hide chaps/karil skirt/ veracs skirt
-cape
-amulet of glory/ amulet of fury
-ruby bolts(e)(or any bolts you want to wield at that moment)
-rune c bow
-dragonfire shield/dragon square shield/granite shield/rune kiteshield
-snakeskin boots/ ranger boots/ dragon boots/ bandos boots
-barrow gloves/ black d hide vambs/ other rfd gloves/ combat bracelet
-ring of life/ ring of wealth
be carefull, if you are not wearing items of a certain god, all its minions will take you on as if you are their enemy.
Several of the items listed above should be replaced with an bandos item, saradomin item and a zamorak item.
bandos: bandos chestplate, bandos tassets, bandos boots, bandos godsword, acient mace(another slice of h.a.m. quest).
saradomin: sara sword, holy symbol, sara book, sara god cape, sara blessed d hide etc.
zamorak: zamorak spear, zamorak d hide, unholy symbol, zamorak book, zamorak godcape etc.
Now you should be prepared to face off against the rampaging hoards of the fight-loving bandos.
inventory:
-tele tab
-HAMMER
-super set(4)/ranging potions+super defence potions(4)
-prayer potion(4)
-monks/sharks/sea turtles/manta's/sara brews+super restores
+rope
*any weapon/bolts, for kc or to spec the boss
**beast of burden pouch/other familiar pouch
+=only needed if you have never been to godwars before
*=optional but handy
**=optional but recommened
getting there:
first of all before you go, put a beast of burden out and make him hold some food if you like or any other items that can save you from using your precious pots/food at getting kc.
getting there without trollheim teleport:
walk from burthope to the sherpa's house and go through his backyard over the stile.
walk along and turn left as soon as you can, you should know quickly come to a path to your right and left side.
take the one to your right and climb over the rockwall using your CLIMBING BOOTS.
go through the door past the big troll through another door and run into the cave you find.
get through it and you should be at trollheim.
follow the path untill you see yellow dots lined on the edge of the trollheim mountain aswell as a small path near these yellow dots.
put on protect from range prayer because these dots are thrower trolls who hit hard with a rock throwing range attack.
run in the little path near the trolls and you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.
with trollheim tele:
teleport to trollheim and climb off the mountains by using the climb ways or just walking down.
when you are down run around the mountain to the place where you see the yellow dot line(thrower trolls) on the mountain edge, put protect from range on and run into the little path near the trolls.
you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.
from now on the ''getting there'' part is the same for everyone, no matter how you came to godwars:
go north-west to find a big door you can band on by using the hammer on it(requires 70 strenght!), go in and you should be surrounded by bandos monsters and some other sara and zammy monsters.
unlike armadyl, killcount is also easy to get without going here first
getting the killcount:
there are many bandos monsters to the north and in the bandos stronghold.
the easies way to get kc is to kill the level 12 goblins and level 46 hobgoblins.
in addition anything else can be killed including ogres, jogres, cyclopses, spiritual rangers/magers/meleers from bandos and orks, especially at the northern side of godwars near the bridge of zamorak, bandos monsters are often fighting, thus making them easy prey.
kill 40 of these bandos monsters and go into the stronghold if you havent already, get ready to fight!
open the colloseum gates and bring out the bosses!
firs some info on the bosses you are a bout to face
general graador(level-624):
this is the main boss and a very large and dangerous goblins like creature.
he fight mainly using melee on one person he randomly picks or which can be decided by the one that attacks graador the first.
THIS IS WHY YOU NEED A TANK!
the chosen one will be barraged with dangerous melee attack for which you will definatly have to use protect from melee against.
the melee attacks hit up to 69 damage if not praying!
everyone whos near him will also experience an area-damage range attack that hit up to 35 damage and has to be prayed against for safety if you are not tanking.
the 3 minions surrounding him are:
seargent strongstack(level-141):
this little guy wont bother the tanker much as he prays melee already, but will hit anyone else protecting range though.
unlike at arma, strongstack has a hard time to choose a target and with a large team surrounding graador he often dances alot and attacks only several times.
his melee attacks max out at around 21 damage.
sergeant steelwill(level-142):
the major pain for anyone not tanking, his mage attacks only max out at 18 damage, but will be fired fast and hit very often near that max.
pray mage WHEN THE BOSS IS DEAD, dont bother praying against mage earlier though as graadors range attacks will kill you.
sergeant grimspike(level-142):
not very dangerous, he hits up to 21 damage using ranged attacks but wont bother anyone praying range to dodge graadors range attacks.
tanker should not have many troubles with him aswell, especially when wearing bandos armor.
NOTE: unlike at armadyl, the 3 bandos minions will turn on ONE person after graador is dead, should they happen to take you as their target, pray melee if you are a ranger, pray magic if you are a meleer.
general tactics:
pot up.
the tanker goes in first, the tanker will attack graador so he turns his melee attacks on him, the tanker prays melee.
everyone else prays range and everyone attacks graador with his/her desired combat style.
continue to attack graador and eat if you are damaged.
the tanker must watch his health carefully as he takes hard hits from the range attacks he cant pray against.
when graador dies, pick up the drop if you got it, kill the minions.
the second kill everyone moves to the wall or corner of the room, the tanker stays in the middle of the room to attack graador when he spawns and get graador to melee the tanker.
the tanker can mess up though, here is what happens when the tanker messes up:
when waiting for graador's spawn be ready to put protect from melee on at all times, should the tanker mess up, graador will take a random target(if the tanker doesnt mess up, pray range as usual).
this poor fella will be barraged with melee attacks whether he or she can tank or not.
this is where most of the godwars fatalities occure, as often the poor guy doesnt anticipate it and gets killed.
to make sure you do survive should this happen there are 3 things you can do if the tanker messes up and you are attacked:
1.teleport out.
2.rune like crazy through the room, pray melee and eat and wait for graador to go on someone else or for your team mates to kill him.
3.accept your fate and tank yourself and just try to hang in there, dont forget to pray melee if you choose this option!.
what you(and your team) might earn!:
rare drops:
dragon med helm: stupid drop which will split if using coinshare
dragon shield half: not very good but will split if using coinshare
godsword shard 1, 2&3: not too bad, not too good, will be split if using coinshare
bandos boots: pretty nice drop that will split if using coinshare
bandos tassets: great drop which will split if using coinshare
bandos chestplate: awesome drop which will split if using coinshare
bandos hilt: astounding drop which will split if using coinshare and mostly gives participating players a nice pile of cash.
shards and bandos armour are both dropped by graador and his minions, odds on graador dropping bandos armour is much bigger though.
shards seem to come from the minions more then from graador.
The minions do not drop the hilt, ONLY graador does.
other drops:
-19-21k cash
-rune plate
-addy plate
-15-20 magic logs
-115 coal ore
-20 adamantite ore
-100 silver ore
-rune longsword
-rune 2h
-rune sword
-rune battleaxe
-rune pickaxe
-rune sq shield
-rune kiteshield
-rune spear
-dragon spear
-3 super restore potions
-1 snapdragon seed
-3 noted grimy snapdragon
-67 nature runes
-chaos talisman
-half keys
-cut dragonstone
-uncut gems
minion drops:
-95 steel darts
-101 steel arrows
-1k cash
-eyepatch
-beer
-2 chili potatoes
-2 sharks
-half keys
-clue level 3
here is a good vid to watch:
http://www.youtube.com/watch?v=bg5p2FVQvzk--------------------------------------------------------------------------------
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Heroes come and go, but Legends NEVER die.