Would you like to react to this message? Create an account in a few clicks or log in to continue.


Darkest Wizz
 
DonateHomeLatest imagesSearchRegisterLog in  -Highscores  -Chat   -Featured  - HOT -  -Downloads

 

 Boss Monster Guides

Go down 
2 posters
AuthorMessage
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:45 pm

These guides were written by my fello clan mates in RSDTS, mainly Chewyone and Goudhaantje.
at the bottom of most of them is a video guide by me, some are out of date and have better ways to do them, but nvm hope they help.

!ARMADYL GUIDE!

minimum requirements:
-must have done a certain part of troll stronghold quest
-must have 60 agility or strenght
-must have 75+ defence
-must have 80+ range
-must be able to keep your cool while fighting very strong monsters.
-must have a minimum of 40 prayer
-must have good connection, bad connection will kill you.
-summoning level of 36+ strongly recommened.
-depending on your skills, a 2-7 man team, skilled poeple can solo.

to start out:

get your self a decent outfit:

for the outfit it is good to keep in mind to have a well balanced defence, ranged defence is very helpfull, so is mage and melee.
DO NOT USE ANY ATTACK SYLE OTHER THEN RANGE, MELEE AND MAGIC ARE VERY INEFFECTIVE TO FIGHT ARMADYL!
common setups are:

-v helm/arma helm
-arma body
-v skirt/arma skirt
-barrow gloves/other rfd gloves
-glory/fury
-ranger boots/snakeskin boots/climbing boots
-ring of life/wealth
-diamond(e)/ruby(e) bolts
-cape or ava device.
-rune c bow
-dragonfire shield/granite shield/crystal shield

v=verac

be carefull, if you are not wearing items of a certain god, all its minions will take you on as if you are their enemy.
Several of the items listed above should be replaced with an armadyl item, saradomin item and a zamorak item.

armadyl: arma helm, chestplate, plateskirt, pendant(from temple of ikov quest)

saradomin: sara sword, holy symbol, sara book, sara god cape, sara blessed d hide etc.

zamorak: zamorak spear, zamorak d hide, unholy symbol, zamorak book, zamorak godcape etc.

now you should be well equipped to face the birdbrains of armadyl's army.
Now its time to gather an inventory suitable for this.

-teletab
-around 14 saradomin brews
-around 8 super restores
-mithril grapple
-if you are using ruby and diamond bolts, bring the other type of bolt you are not wearing at the moment
+a rope
*low level bolts to obtain killcount
**familiar pouch(beast of burden etc.)
#ranging potions

+=only needed if you have never been to godwars before
*=optional but handy
**=optional but recommened
#again optional but not very handy in the long run(explained later)

getting there:

first of all before you go, put a beast of burden out and make him hold some food if you like or any other items that can save you from using your precious pots/food at getting kc.

getting there without trollheim teleport:

walk from burthope to the sherpa's house and go through his backyard over the stile.
walk along and turn left as soon as you can, you should know quickly come to a path to your right and left side.
take the one to your right and climb over the rockwall using your CLIMBING BOOTS.
go through the door past the big troll through another door and run into the cave you find.
get through it and you should be at trollheim.
follow the path untill you see yellow dots lined on the edge of the trollheim mountain aswell as a small path near these yellow dots.
put on protect from range prayer because these dots are thrower trolls who hit hard with a rock throwing range attack.
run in the little path near the trolls and you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

with trollheim tele:

teleport to trollheim and climb off the mountains by using the climb ways or just walking down.
when you are down run around the mountain to the place where you see the yellow dot line(thrower trolls) on the mountain edge, put protect from range on and run into the little path near the trolls.
you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

from now on the ''getting there'' part is the same for everyone, no matter how you came to godwars:

walk south from the rope to find a big gap in the ground and a piller you can grapple.
equip your mithril grapple and grapple the pillar.
swing across, this requires 70 range!

getting your killcount:

you are now in an area with many armadyl monsters, aviansies and the armadyl versions on the spiritual mage, ranger and meleer.
i suggest you leave the spiritual monsters for what they are as they are annoying to kill and require a slayer level.
you will notice that there are many aviansies around with many different levels(the aviansies are the flying bird like creatures that are called ''aviansie'', obvious).
you might want to try to kill the level 73 and 79 aviansies, the lowest ones around, although if you are skilled it won't matter which ones you kill.
kill a total of 40 of these creatures(and wait for your team to get ready).
move to the big door at the end of the area and you will see the boss, already inside.

now its time for what you came here for!
bring out the boss monsters!

first of all some info on the monsters you are going to face

kree' arra(level-580):

this is the boss and a dangerous(and huge) bird brain!
PROTECT FROM RANGE must be on at all time while he is alive
those who try taking him without are killed in seconds.
his main attack is the deadly range attack but he is capable of using magic and melee attacks.
both magic and melee arent't very potent and can hit up to 25 damage which is low for a boss.
the range attacks, without prayer, can hit over 50 very often.
when attacking stay away from kree so he wont use his melee attack on you.
kree' arra flys so you will have to range him because magic is very ineffective.

Kree also has 3 helpers covering all styles of combat, these 3 followers can be a major pain but should only be killed once the boss has died.

Wingman skree(level-143):

This aviansie like creature is a major pain, he fires potent magical missiles that can hit up to 21 damage each hit, after the boss is dead and this creature turns on you, mage protect to avoid unneccesary damage.

Flockleader geerin(level-149):

This aviansie like creature launches range attacks and is similair to an upgraded aviansie using range.
he can hit up to 21 damage and should not be taken lightly, because you are already praying against range during your fight with the main boss he should not propose a serious threat, kill him after the boss is dead.

Flight kilisa(level-159):

The most terrible and annoying of the 3 guardians and with ranged protection prayer on, sometimes even more dangerous then the big kree' arra himself.
He will use melee attacks that hit often and hard up to 21 damage per hit.
after the main boss dies, take him down and pray melee if he is on you.

General tactics:

before you enter the boss room, put protect from range on, make sure your prayer never goes out!
you and your team can attack the boss, stay at a distance.
if you are using both ruby and diamond bolts, start out with ruby bolts and switch to diamond once the boss's health reaches half of its original amount.
If you are taking hits drink 2 doses of saradomin brew.
these pots lower almost all your combat stats but will heal you 14 hp each dose and raise your defence and hitpoints above your original level.
for each 2 doses of saradomin brew, drink 1 dose of super restore, this returns the lowered combat stats to normal and also restores prayer, so they can also be used when you are running low on prayer.
this is why i do not recommened bringing ranging potions, as your stats are constantly lowered by the saradomin brews you would end up drinking to many ranging potions
Once you kill the boss, pick up the drop if you got it(you can either use lootshare or coinshare here, coinshare will devide good drops among the team).
If any of the 3 guardians is on you, pray against his attacking style and kill it.
once all guardians are down, pick up their drops if you have gotten any and recharge prayer at the altar in the room.
you can only use the altar once every 10 minutes and you must be out of combat to do so!
get ready for the next spawn of the beast and his 3 helpers and kill them again, proceed doing this untill you have run out of supplies.
teleport out after you are done.

NOTE: should your prayer go out while kree'arra is still alive, teleport out inmediatly as you are almost guarenteed to recieve a hit over 50 on you constantly aslong as your prayer is off, if you don't want to teleport, you can try to get it on again but chances are likely you will die.

What you might earn fighting the boss!
here are the better drops you might get:

various drops you might get from kree'arra:

-yew seed
-rune crossbow
-rune kiteshield
-rune sq shield
-rune 2h sword
-rune battle axe
-rune spear
-dragon spear
-rune sword
-598 mind runes
-42 law runes
-19-21k coins
-black dragonhide body
-101 rune arrows
-22 rune bolts
-5-10 dragonstone bolts enchanted
-half keys
-crystal key
-3 super defence pots & 3 ranging potions
-gems
-dragonstone
-dwarf weed seed
-8-13 grimy dwarf weeds noted

drops from the minions:

-97-100 steel darts
-101 steel arrows
-1k coins
-2 crushed nests noted
-3 mushroom potatoes
-2 cooked manta rays
-grimy kwuarm

rare drops:

d med: a stupid drop but its worth something and will be split if using coinshare
d shield left half: another not so great drop that will be split if using coinshare
godsword shard 1, 2&3: not too bad, not too good, it will be split if using coinshare
armadyl helmet: one of armadyl's unique godwars items, it will be split using coinshare.
armadyl plateskirt: another unique armadyl godwars drop, it will be split if using coinshare.
armadyl chestplate: a very nice unique armadyl godwars drop which will be split if coinshare is used.
armadyl hilt: the major goal in every gwders life! the only of armadyl's unique items that can only be obtained from kree himself, this is incredible expensive and if using coinshare will split, giving each player a huge amount of cash.

the armadyl helmet, plateskirt, chestplate and godsword shards can be obtained from both the boss and the minions, the boss will drop them much more then the minions though and especially the armadyl armour is very rare from the 3 guardians.
You will however find that the guardians may drop godsword shards ocasionally.

the armadyl hilt is only avaible from the boss, the guardians do not drop this.
hilts are rarer then armadyl armor or godsword shard drops.


oke, i hope this guide will help you!
for more information and a quick walthrough, visit the following link.
kudos to osborne1992:

https://www.youtube.com/watch?v=nNvWSQOj4co

--------------------------------------------------------------------------------
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:46 pm

!ZAMORAK GUIDE!

-must have done a certain part of troll stronghold quest
-must have 60 agility or strength
-must have 70+ hitpoints
-must be able to keep your cool while fighting very strong monsters.
-must have a minimum of 40 prayer
-must have good connection, bad connection will kill you.
-depending on your skills, a 2-7 man team, skilled people can solo.


Bato start out:

get your self a decent outfit:

Range: One of the most effective ways is to kill the monster is with Ranged. Here is a list of items that are recommended

Archer helmet/torags helm/arma helm
Karil's top/Dragonhide body
Karil's skirt/Dragonhide chaps
Ranger boots/Snakeskin boots/Rune boots
Rune crossbow
Diamond bolts
Ring of wealth
Barrows gloves/Dragonhide vambraces
Unholy book/dfs/or other high def sheild
Skill cape/Zamorak cape/ava's device

as far as meleeing goes there are mixed opinions on the efectiveness of melee gear for def whether or not its best to have mage def or range/melee def for the tanker personally i prefer to go with range def

Verac's Helm/Helm of neitiznot/Berserker helmet/Warrior helmet
Bandos Chestplate/Verac's Brassard/Dragonhide body
Bandos Tassets/Verac's Skirt/Rune Platelegs
Fury amulet/Glory amulet
Godsword/Abyssal whip/Dragon scimitar/Dragon dagger/Dragon mace
Bandos Boots/Dragon boots/Rune boots/Climbing boots
Ring of Wealth
Barrows gloves/Gauntlets
Skill cape/Zamorak cape
Dragonfire shield/Rune defender/Unholy book

be carefull, if you are not wearing items of a certain god, all its minions will take you on as if you are their enemy.
Several of the items listed above should be replaced with a saradomin item and a zamorak item.

saradomin: sara sword, holy symbol, sara book, sara god cape, sara blessed d hide etc.

zamorak: zamorak spear, zamorak d hide, unholy symbol, zamorak book, zamorak godcape etc.

now you should be well equipped to face the demonic denizens of zamorak god wars dungeon

Now its time to gather an inventory suitable for this.

:range set:

-teletab
-super antipoison
-super def
-ranging potion
-2-3 prayer pots
-all the sharks you can hold
+a rope
*low level bolts to obtain killcount
**familiar pouch(beast of burden etc.)
:note you cannot cross the water with a familiar summoned but you can bring an extra beast of burden tab and drop items on front' go across drop items on back, go back across pick up first items then go back across summon bob there and pick stuff back up

:melee set:

-teletab
-super antipoison
-super def
-super attack
-super strength
-2-3 prayer pots
-all the sharks you can hold
+a rope
*low level bolts to obtain killcount
**familiar pouch(beast of burden etc.)
:note you cannot cross the water with a familiar summoned but you can bring an extra beast of burden tab and drop items on front' go across drop items on back, go back across pick up first items then go back across summon bob there and pick stuff back up

+=only needed if you have never been to godwars before
*=optional but handy
**=optional but recommened
#again optional but not very handy in the long run(explained later)

getting there without trollheim teleport:

walk from burthope to the sherpa's house and go through his backyard over the stile.
walk along and turn left as soon as you can, you should know quickly come to a path to your right and left side.
take the one to your right and climb over the rockwall using your CLIMBING BOOTS.
go through the door past the big troll through another door and run into the cave you find.
get through it and you should be at trollheim.
follow the path untill you see yellow dots lined on the edge of the trollheim mountain aswell as a small path near these yellow dots.
put on protect from range prayer because these dots are thrower trolls who hit hard with a rock throwing range attack.
run in the little path near the trolls and you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

with trollheim tele:

teleport to trollheim and climb off the mountains by using the climb ways or just walking down.
when you are down run around the mountain to the place where you see the yellow dot line(thrower trolls) on the mountain edge, put protect from range on and run into the little path near the trolls.
you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

from now on the ''getting there'' part is the same for everyone, no matter how you came to godwars:

as soon as you go down the rope go directly north there is a colapsed bridge there you must have 70 hp to cross the water and familiars cannot pass here no special items are need to pass

getting your killcount:

imps and icefiends are the fastest way to get kill count if you have a sara item its easy to get your kill count before you even cross the bridge if you are ranging its also easy to safe range bloodvelds hellhounds and even goraks as with al the others you can also prey on eneimes that are already in combat i recomend getting kill count before crossing bridge

now its time for what you came here for!
bring out the boss monsters!

first of all some info on the monsters you are going to face

k'rill tsutsaroth(level-650)

This is the highest combat level monster in God Wars. The monster is immune to poison and his poison can damage up to 16 Using too much Prayer will make K'rill hit through your prayer with added strength, which can be up to 53 damage, if the hit is above 30 it will also remove an equal amount of prayer points.

Balfrug Kreeyath (level-151)
He attacks with Magic by launching huge fireballs at the player.

Tstanon Karlak (level-145)
He attacks with Melee.

Zakl'n Gritch (level-142)
He attacks with Ranged by throwing huge snowballs at the player

General tactics:

well the basic idea is that one person preferably with high def will be your tanker and will absorb krills onsluaght for the tank keep your hp and prayer high as both can be drained quickly by k'rils attacks you will want to keep piety or (steelskin if ranging) and protect from melee on at all times even tho k'rill will still hit sometimes be ready to eat heavily if need be

as far as the non tankers basicly be ready to atack k'ril as soon as tanker is engaged use piety/eagle eye to kill him as fast as possible
turn on which ever protect prayers make sense at the time if you being meleed prop melee if you are being ranged pro range and so forth

Once you kill the boss, pick up the drop if you got it(you can either use lootshare or coinshare here, coinshare will devide good drops among the team).
If any of the 3 guardians is on you, pray against his attacking style and kill it.
once all guardians are down, pick up their drops if you have gotten any and recharge prayer at the altar in the room.
you can only use the altar once every 10 minutes and you must be out of combat to do so!
get ready for the next spawn of the beast and his 3 helpers and kill them again, proceed doing this untill you have run out of supplies.
teleport out after you are done.

What you might earn fighting the boss!
here are the better drops you might get:
Zamorak spear
Steam Battlestaff
Adamant platebody
Rune platelegs
Rune scimitar
Rune battleaxe
Adamant arrow(p++) (297-300)
Rune arrow
Adamant javelin(20)
Dragon Dagger(p++)
Dragon medium helm
Coins (various)
Zamorak hilt (very rare)
God Sword Shard 1
God Sword Shard 2
God Sword Shard 3
Lantadyme seeds
Death runes (123)
Herbs
Super attack potion(3)
Super strength potion(3)
Super restore potion (2)
Zamorak brew(2)
Dragonstone
Gems
Key half

oke, i hope this guide will help you!
at present i dont have a video guide to post but when i do it will be here


--------------------------------------------------------------------------------
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:47 pm

!SARADOMIN GUIDE!

-must have done a certain part of troll stronghold quest
-must have 60 agility or strength
-must have 70+ agility
-must be able to keep your cool while fighting very strong monsters.
-must have a minimum of 40 prayer
-must have good connection, bad connection will kill you.
-depending on your skills, a 2-7 man team, skilled people can solo.


to start out:

get your self a decent outfit:

Range: One of the most effective ways is to kill the monster is with Ranged. Here is a list of items that are recommended

Archer helmet/torags helm/arma helm
Karil's top/Dragonhide body
Karil's skirt/Dragonhide chaps
Ranger boots/Snakeskin boots/Rune boots
Rune crossbow
Diamond bolts
Ring of wealth
Barrows gloves/Dragonhide vambraces
dfs/or other high def sheild
Skill cape/Saradomin cape/ava's device

as far as meleeing goes it can be effective in a large group especially if you have a zgs if you are gonna melee you need to either go with full veracs or a godsword because comander zilyana has wicked def

Verac's Helm/Helm of neitiznot/Berserker helmet/Warrior helmet
Bandos Chestplate/Verac's Brassard/Dragonhide body
Bandos Tassets/Verac's Skirt/Rune Platelegs
Fury amulet/Glory amulet
Godsword/veracs flai(with full veracs)
Bandos Boots/Dragon boots/Rune boots/Climbing boots
Ring of Wealth
Barrows gloves/Gauntlets
Skill cape/Saradomin cape
Dragonfire shield/or other high def sheild

be carefull, if you are not wearing items of a certain god, all its minions will take you on as if you are their enemy.
Several of the items listed above should be replaced with a saradomin item and a zamorak item.

saradomin: sara sword, holy symbol, sara book, sara god cape, sara blessed d hide etc.

zamorak: zamorak spear, zamorak d hide, unholy symbol, zamorak book, zamorak godcape etc.

now you should be well equipped to face the servants of saradomin

Now its time to gather an inventory suitable for this.

:range set:

-teletab
-2-3 super energypots
-super def
-ranging potion
-2-3 prayer pots
-all the sharks you can hold/or sara brews and super restores
+3 ropes
*low level bolts to obtain killcount
**familiar pouch(beast of burden etc.)
:note you cannot go down the rope with a familiar out but you can use a bob if you are fast about it by dissmissing your "bob"at the top he will drop all his stuff you will go all the way to the bottom (near the boss door) drop enough items to pick up what your bob droped ,go back and retreive the dropped supplies at the front then go back to the boss area and re summon alot of work but it can be done

:melee set:

-teletab
-2-3 super energy
-super def
-super attack
-super strength
-2-3 prayer pots
-all the sharks you can hold/or super restores and sara brews
+3 ropes
*low level bolts to obtain killcount
**familiar pouch(beast of burden etc.)
:note you cannot go down the rope with a familiar out but you can use a bob if you are fast about it by dissmissing your "bob"at the top he will drop all his stuff you will go all the way to the bottom (near the boss door) drop enough items to pick up what your bob droped ,go back and retreive the dropped supplies at the front then go back to the boss area and re summon alot of work but it can be done

+=only needed if you have never been to godwars before
*=optional but handy
**=optional but recommened
#again optional but not very handy in the long run(explained later)

getting there without trollheim teleport:

walk from burthope to the sherpa's house and go through his backyard over the stile.
walk along and turn left as soon as you can, you should know quickly come to a path to your right and left side.
take the one to your right and climb over the rockwall using your CLIMBING BOOTS.
go through the door past the big troll through another door and run into the cave you find.
get through it and you should be at trollheim.
follow the path untill you see yellow dots lined on the edge of the trollheim mountain aswell as a small path near these yellow dots.
put on protect from range prayer because these dots are thrower trolls who hit hard with a rock throwing range attack.
run in the little path near the trolls and you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

with trollheim tele:

teleport to trollheim and climb off the mountains by using the climb ways or just walking down.
when you are down run around the mountain to the place where you see the yellow dot line(thrower trolls) on the mountain edge, put protect from range on and run into the little path near the trolls.
you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

from now on the ''getting there'' part is the same for everyone, no matter how you came to godwars:

head directly east use a rope on the rock at the waterfall and go down(requires 70 agility NATURAL NO BOOSTERS)then head along the path to a second waterfall and use a rope there and you are there

getting your killcount:

here is where a high slayer lvl will come in handy there is no quick and easy way to get kc for sara gwd all the sara enemies are 100+combat and the preists use sara strike that hits kinda hard the best method is to attack the ones already in combat but its mainly the spiritual warriors and mages that fight so if you dont have high slayer kc can be annoying

now its time for what you came here for!
bring out the boss monsters!

first of all some info on the monsters you are going to face

Commander Zilyana (lvl-596)
leader of Saradomin's army in the God Wars Dungeon. She uses extremely accurate melee and magic attacks and can hit a maximum of 31, and her magic attack is multi-target


Growler (lvl-139)
Growler is the canine bodyguard of Commander Zilyana It attacks using powerful magic spells.

Starlight(lvl-149)
Starlight is the unicorn bodyguard of Commander Zilyana She uses powerful attacks to bring down her enemies,

Bree (lvl-146)
Bree is the centaur bodyguard of Commander Zilyana She uses strong ranged attacks to battle her foes.


General tactics:

with the sara boss its diferent than zammy and bandon in that you cannot tank her she attacks to accuratly and quickly if you stand there and take it you will probably die very quickly

there are 2 efective stratigies that i know of both work best in larger groups with both methods you want to keep your in game sound on because it makes it easy to tell if you are being targeted by the comander

method one:hit and run:
everyone turns on protect from mage and attack prayers(eagle eye/steel skin for rangers /piety for meleers)and all attack her who ever she targets runs and the rest pummel her until she changes targets then the new target runs while the others keep hammering on her

method two:freeze:
here is where that zammy godsword and anceints comes into play if you have a large team its good to have a mage with ice barrage or someone with a zammy godsword to try to freeze the commander so she can be pelted with range from a distance

Once you kill the boss, pick up the drop if you got it(you can either use lootshare or coinshare here, coinshare will devide good drops among the team).
If any of the 3 guardians is on you, pray against his attacking style and kill it.
once all guardians are down, pick up their drops if you have gotten any and recharge prayer at the altar in the room.
you can only use the altar once every 10 minutes and you must be out of combat to do so!
get ready for the next spawn of the beast and his 3 helpers and kill them again, proceed doing this untill you have run out of supplies.
teleport out after you are done.

What you might earn fighting the boss!
here are the better drops you might get:
Saradomin hilt
Godsword shard 1
Godsword shard 2
Godsword shard 3
Saradomin sword
Saradomin brew (3)
Super restore potion (3)
Gems
Key half
Dragon medium helm
Prayer potion (3)
Rune kiteshield
Adamant platebody
Adamant javelin (20)
Grimy ranarr (5)
Rune sword
Rune plateskirt
Rune dart (39)
Magic potion (3)
Super defence potion (3)
Ranarr seed (2)
Law rune (95-105)
Magic seed
Coins (19,000)
Chaos talisman

oke, i hope this guide will help you!
at present i dont have a video guide to post but when i do it will be here
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:47 pm

!BANDOS GUIDE!

requirements:

-must be able to cope with very strong monsters that can shred you to pieces, especially when you are tanking
-70 strenght
- if taking agility shortcut: 60 agility
-minimum of 75+ atk, str and def.
-80+ range if using range attack method
-good connection, without your odds on dying are big
-summoning 36+ recommened
-minimum of 40 prayer, 43 if tanking
-depending on your skills you can solo or go with a 2+ team
to start out:

Bandos is a god who favours melee...this will mean you will need loads of melee, but also ranged defence bonus, a bit of mage defence is handy, but don't let it cripple away your range and melee defence too much.

setup:

The bandos boss is one of the bosses that desires a tanker(explained later).
below i'll post the equipment and invents for both tanker and non-tanker:

equipment: tanker:

-torags/veracs/guthans helmet
-bandos/torags/guthans/dharoks platebody
-bandos/torags/guthans/dharoks legs
-cape
-glory/fury amulet
-whip/godsword(highly recommened if not many team members are with you.)
-if using whip: dragonfire shield/dragon square shield
-barrow gloves
-ring of life/ring of wealth
-dragon boots/climbing boots/bandos boots
**d hally, dds for special

**=optional but recommened

tank setup 2-guthan tanker:

this simply consists of full guthan with some other desired items, the tanker makes graador attack him and will then attack a minion to heal.
equipment aside from the full guthans is the same as the other tanking setup and so is the inventory.

how to tank is explained later on.

equipment for non-tankers:melee:

-everything tanker wears, body or legs can be switched with
karil skirt/top, black d hide chaps/body to get some magic defence.

*lesser equipment is needef because you are not tanking, heres a casual melee setup for poeple without lots of cash:

-helm of neit/torags helm/veracs helm/dharoks helm
-torags body/dharoks body/guthans body
-torag legs/dharok legs
-cape
-amulet of glory/amulet of strenght/amulet of defence
-whip/ dragon scimitar/ dds(for specs)
-rune defender/dragon square shield/granite shield/ rune kiteshield.
-barrow gloves/ other rfd gloves/ combat bracelet
-dragon boots/climbing boots
-ring of life/ ring of wealth

-also in this setup black dragon hide or karil equipment can be used to get some mage defence.

equipment setup: ranger:

-torag/dharok/verac helm
-black d hide body/ karil top
-black d hide chaps/karil skirt/ veracs skirt
-cape
-amulet of glory/ amulet of fury
-ruby bolts(e)(or any bolts you want to wield at that moment)
-rune c bow
-dragonfire shield/dragon square shield/granite shield/rune kiteshield
-snakeskin boots/ ranger boots/ dragon boots/ bandos boots
-barrow gloves/ black d hide vambs/ other rfd gloves/ combat bracelet
-ring of life/ ring of wealth

be carefull, if you are not wearing items of a certain god, all its minions will take you on as if you are their enemy.
Several of the items listed above should be replaced with an bandos item, saradomin item and a zamorak item.

bandos: bandos chestplate, bandos tassets, bandos boots, bandos godsword, acient mace(another slice of h.a.m. quest).

saradomin: sara sword, holy symbol, sara book, sara god cape, sara blessed d hide etc.

zamorak: zamorak spear, zamorak d hide, unholy symbol, zamorak book, zamorak godcape etc.

Now you should be prepared to face off against the rampaging hoards of the fight-loving bandos.

inventory:

-tele tab
-HAMMER
-super set(4)/ranging potions+super defence potions(4)
-prayer potion(4)
-monks/sharks/sea turtles/manta's/sara brews+super restores
+rope
*any weapon/bolts, for kc or to spec the boss
**beast of burden pouch/other familiar pouch

+=only needed if you have never been to godwars before
*=optional but handy
**=optional but recommened

getting there:

first of all before you go, put a beast of burden out and make him hold some food if you like or any other items that can save you from using your precious pots/food at getting kc.

getting there without trollheim teleport:

walk from burthope to the sherpa's house and go through his backyard over the stile.
walk along and turn left as soon as you can, you should know quickly come to a path to your right and left side.
take the one to your right and climb over the rockwall using your CLIMBING BOOTS.
go through the door past the big troll through another door and run into the cave you find.
get through it and you should be at trollheim.
follow the path untill you see yellow dots lined on the edge of the trollheim mountain aswell as a small path near these yellow dots.
put on protect from range prayer because these dots are thrower trolls who hit hard with a rock throwing range attack.
run in the little path near the trolls and you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

with trollheim tele:

teleport to trollheim and climb off the mountains by using the climb ways or just walking down.
when you are down run around the mountain to the place where you see the yellow dot line(thrower trolls) on the mountain edge, put protect from range on and run into the little path near the trolls.
you should see a huge boulder.
move it or go through the little crack near it to get past.
the crack takes 60 agility, the rock moving 60 strenght.
your running energy is now drained and your stats are slowely drained.
make your way forward and put on melee protect as you are attacked by level 132 wolfs in multicombat zone.
if you havent been at godwars before, use your rope on the giant hole with the dungeon mark you encounter.
go in.

from now on the ''getting there'' part is the same for everyone, no matter how you came to godwars:

go north-west to find a big door you can band on by using the hammer on it(requires 70 strenght!), go in and you should be surrounded by bandos monsters and some other sara and zammy monsters.
unlike armadyl, killcount is also easy to get without going here first

getting the killcount:

there are many bandos monsters to the north and in the bandos stronghold.
the easies way to get kc is to kill the level 12 goblins and level 46 hobgoblins.
in addition anything else can be killed including ogres, jogres, cyclopses, spiritual rangers/magers/meleers from bandos and orks, especially at the northern side of godwars near the bridge of zamorak, bandos monsters are often fighting, thus making them easy prey.
kill 40 of these bandos monsters and go into the stronghold if you havent already, get ready to fight!

open the colloseum gates and bring out the bosses!

firs some info on the bosses you are a bout to face

general graador(level-624):

this is the main boss and a very large and dangerous goblins like creature.
he fight mainly using melee on one person he randomly picks or which can be decided by the one that attacks graador the first.
THIS IS WHY YOU NEED A TANK!
the chosen one will be barraged with dangerous melee attack for which you will definatly have to use protect from melee against.
the melee attacks hit up to 69 damage if not praying!
everyone whos near him will also experience an area-damage range attack that hit up to 35 damage and has to be prayed against for safety if you are not tanking.

the 3 minions surrounding him are:

seargent strongstack(level-141):

this little guy wont bother the tanker much as he prays melee already, but will hit anyone else protecting range though.
unlike at arma, strongstack has a hard time to choose a target and with a large team surrounding graador he often dances alot and attacks only several times.
his melee attacks max out at around 21 damage.

sergeant steelwill(level-142):

the major pain for anyone not tanking, his mage attacks only max out at 18 damage, but will be fired fast and hit very often near that max.
pray mage WHEN THE BOSS IS DEAD, dont bother praying against mage earlier though as graadors range attacks will kill you.

sergeant grimspike(level-142):

not very dangerous, he hits up to 21 damage using ranged attacks but wont bother anyone praying range to dodge graadors range attacks.
tanker should not have many troubles with him aswell, especially when wearing bandos armor.

NOTE: unlike at armadyl, the 3 bandos minions will turn on ONE person after graador is dead, should they happen to take you as their target, pray melee if you are a ranger, pray magic if you are a meleer.

general tactics:

pot up.
the tanker goes in first, the tanker will attack graador so he turns his melee attacks on him, the tanker prays melee.
everyone else prays range and everyone attacks graador with his/her desired combat style.
continue to attack graador and eat if you are damaged.
the tanker must watch his health carefully as he takes hard hits from the range attacks he cant pray against.
when graador dies, pick up the drop if you got it, kill the minions.
the second kill everyone moves to the wall or corner of the room, the tanker stays in the middle of the room to attack graador when he spawns and get graador to melee the tanker.

the tanker can mess up though, here is what happens when the tanker messes up:

when waiting for graador's spawn be ready to put protect from melee on at all times, should the tanker mess up, graador will take a random target(if the tanker doesnt mess up, pray range as usual).
this poor fella will be barraged with melee attacks whether he or she can tank or not.
this is where most of the godwars fatalities occure, as often the poor guy doesnt anticipate it and gets killed.
to make sure you do survive should this happen there are 3 things you can do if the tanker messes up and you are attacked:

1.teleport out.
2.rune like crazy through the room, pray melee and eat and wait for graador to go on someone else or for your team mates to kill him.
3.accept your fate and tank yourself and just try to hang in there, dont forget to pray melee if you choose this option!.

what you(and your team) might earn!:

rare drops:

dragon med helm: stupid drop which will split if using coinshare
dragon shield half: not very good but will split if using coinshare
godsword shard 1, 2&3: not too bad, not too good, will be split if using coinshare
bandos boots: pretty nice drop that will split if using coinshare
bandos tassets: great drop which will split if using coinshare
bandos chestplate: awesome drop which will split if using coinshare
bandos hilt: astounding drop which will split if using coinshare and mostly gives participating players a nice pile of cash.

shards and bandos armour are both dropped by graador and his minions, odds on graador dropping bandos armour is much bigger though.
shards seem to come from the minions more then from graador.

The minions do not drop the hilt, ONLY graador does.

other drops:

-19-21k cash
-rune plate
-addy plate
-15-20 magic logs
-115 coal ore
-20 adamantite ore
-100 silver ore
-rune longsword
-rune 2h
-rune sword
-rune battleaxe
-rune pickaxe
-rune sq shield
-rune kiteshield
-rune spear
-dragon spear
-3 super restore potions
-1 snapdragon seed
-3 noted grimy snapdragon
-67 nature runes
-chaos talisman
-half keys
-cut dragonstone
-uncut gems

minion drops:

-95 steel darts
-101 steel arrows
-1k cash
-eyepatch
-beer
-2 chili potatoes
-2 sharks
-half keys
-clue level 3

here is a good vid to watch:

https://www.youtube.com/watch?v=bg5p2FVQvzk

--------------------------------------------------------------------------------
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:48 pm

!GIANT MOLE HUNTING GUIDE!

-must be able to contend with a lvl 230 monster (only melees)
-1-3 people if you team go with people you trust
-summoning is a big 52 plus akes life very easy
to start out:

this is pretty much the easiest boss in runescape
there are several ways to deal with it and your equipment should reflect the method you wish to use

range: basicly should reflect the highest possible range bonus
but if you intend to go toe to toe you might wanna go with higher def gear these are just sugestions

Archer helmet/torags helm/arma helm/d hide coif
karils body/Dragonhide body
Karil's skirt/Dragonhide chaps
Ranger boots/Snakeskin boots/Rune boots
rune xbow /mage short
zammy book/or def sheild
Ring of wealth
an type of bolts:do not use bolts that poison!!!
Barrows gloves/Dragonhide vambraces
ava's device/or def cape if you dont have

:melee:basicly with melee gear you want a high melee defbut there are variations such as using dharoks and melee prayer

Helm of neitiznot/Berserker helmet/Warrior helmet
Bandos Chestplate/rune pl8/initiate/proselyte
Bandos Tassets/Rune Platelegs/dragon legs/skirt
Fury amulet/Glory amulet
Godsword/veracs flai(with full veracs)dharoks axe(with full dharoks)
Bandos Boots/Dragon boots/Rune boots/Climbing boots
Ring of Wealth
Barrows gloves/Gauntlets
Skill cape/fire cape/obby cape
any good def sheild
dhally/dragon dager(not poisoned)for spec

now depending on the attack style you choose and your summoning level lets get an inventory ready

Now its time to gather an inventory suitable for this.

:range set:
-lantern
-spade
-tele to a place with an altar
-range pot
-prayer pot
-super def (if you are gonna face to face)
-food bring amount based on how much damage you ussually take you will need space for drops so dont bring too much
-familiar pouch/scrolls(will explain further in strategy section)

:melee set:

-lantern
-spade
-tele to a place with an altar
-super attack
-super strength
-prayer pot
-super def (if you are gonna face to face)
-food bring amount based on how much damage you ussually take you will need space for drops so dont bring too much
-familiar pouch/scrolls(will explain further in strategy section)


getting there:

everyone knows where the giant mole is...right well just in case you forgot you can get to the mole caverns by digging in the mole holes in falador park

time to learn about your prey

Giant Mole (lvl 230)
what can i say he is a big fat mole lol he is weak against range and stab attacks and well he isnt too tough against other forms of abuse
first of all some info on the monsters you are going to face



General tactics:
there are several ways you can go about actually killing the mole but first i wanna explain how to track the mole and how summoning makes it easy.

the mole is a weak monster he can only melee which leaves him open and extremly easy to kill in a face to face fight problem is the mole doesnt fight face to face he likes to dig and hide in his large cavern lucky you get the honor of running around like an idiot randomly searching every corridor thats where your familiar comes in if a familiar is attacking the mole when he digs the familiar will walk in the direction the mole went!! saving you tons of time and on top of that if you have 52+ summoning you can summon a spirit terrorbird in adition to holding 12 items for you ,and tracking the mole it also has the ability tireles run which can restore your run perfect for chasin down the holey moley*in addition the call button on summonging tab is very usefullif you attack the mole then click the call button your familiar will attack instantly (getting a bead on the mole)plus if you use the tireless run scroll while you are running you can click the call button to bring your terror bird within range for the scroll quite handy

/melee normal weapons/full veracs/range
*find the mole/if you are teaming wait for team to gather around
pot up summon familiars and atack make sure to get the familiars in the fight so they will track when he digs
*turn on piety or best atack prayers/eagle eye for range and wear him out till he dies or digs/can use pro melee to stop his attacks
if he dies collect loot and head to the room in the center (with summon obelisk)and wait for respawn

if he digs turn off prayers and follow the direction that your familiar went after him ,when you find him prayers on and attack press call button right as soon as you attack to get your tracker on him/repeat proccess until he dies if you fail to get your familiar on him you must search the cavern

Dharoks:
basicly the same method as above except use pro melee when health gets low or use exploding pots to get health low then use pro melee and max on him



What you might earn fighting the boss!
here are the drops you might get:
105 Air runes
105 Fire runes
15 Blood runes
Death runes
15 Law runes
Iron arrows(690)
Adamant longsword
Mithril axe
Mithril battleaxe
Rune battleaxe
Rune two-handed sword
Dragon medium helmet
Mithril platebody
Rune medium helmet
Rune kiteshield
Amulet of Strength
Uncut emerald
Iron ore (100, noted)
Silver ore (100, noted)
Mithril bar
Uncut sapphire
Nature Talisman
Oyster
Shark(4)
Yew logs (100, noted)
Shield left half
Half of a key
Crimson charm (2)
Blue charm (2)
Gold charm (2)
Green charm (2)

oke, i hope this guide will help you!
and thanks to Os for this Giant Mole guide!

https://www.youtube.com/watch?v=-lZ5oOrdU8s
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:48 pm

!KALPHITE QUEEN GUIDE!

requirments:

-must be able to deal with a monster that can hit constant 31's and takes some time to kill
-70+ defence, strenght and attack.
-80+ range if that is your attack method of choice
-very good connection, one lagg could kill you
-80+ hitpoints
-if meleeing: acces to a godsword or full veracs armor set.
-37+ prayer
-36+ summoning will make your trips last much longer!

to start off:

the kalphite queen is a large boss monster that is extremely dangerous, her popularity plumited after godwars came out, but many poeple still venture in her lair in search of that dragon chainbody..

to fight here there are several sets of equipment to use, below are 3 methods:

1. verac:

-verac helm
-glory/fury amulet
-cape
-veracs brassard
-veracs plateskirt
-veracs flail
-dragon boots
-ring of life/wealth
-barrow gloves

this method is very populair due to the fact it lets you hit through her strong defence AND prayer when whe goes in her second form(explained later).

2. armor and godsword

-torag/verac/guthan helm
-glory/fury amulet
-cape
-bandos chestplate/torag/guthan body
-bandos tassets/torag/guthan legs
-godsword(any kind)
-dragon boots
-ring of life/wealth
-barrow gloves

populair among high level players, the godsword will sometimes hit through her prayer and hence hard.
bandos is the best armor to wear for this as its range defence is vital against the kalphite queen.
mainly used for very hard hits.

3. ranging&cheapskate meleeing

ranger:
-archer helm/
-glory/fury
-cape/ava device
-black d hide body
-black d hide chaps
-rune c bow
-diamond/ruby bolts enchanted
-dragonfire shield(if can afford)/dragon sq shield/granite shield
-ranger boots/snakeskin boots
-ring of life/wealth
-barrow gloves/black d hide vambs

&

meleer
-helm of neitiznot
-glory/fury
-torags body/dharocks body/guthans body
-torags legs/dharocks legs
-whip/dds/d halberd
-d sq shield/granite shield
-dragon boots
-barrow gloves
-ring of life/wealth

this method is used for those who do not have acces to godswords, veracs armor or dont meet those high stats to have it.
these are the minimum setups and you should use the melee setup for the first form, range setup for the second form due to the queen being immume to range and mage in her first form and immume to melee in her second form(only very high level weapons such as godswords can hit through this prayer)

inventory:

-teletab
-1 prayer potion(4)(more if you are planning to go with a large team)
-super set/ranging potions(4)
-antipoisen(4)
-shantey pass
*1 or 2 ropes
-sharks

*a total of 2 ropes is needed to reach the queen but it can be discussed who off your team bring x amount of ropes, if soloing you have to bring 2 ropes yourself.
each rope will allow your whole team to go through the passage the rope is used on

how to get there:

go to shantey pass and get ready there at the bank chest, put a beast of burden out and fill it with items( the kalphite queen is close and this is gonna be very helpfull!).
now go through the shantey gate and refill your summoning points at the small obelisk if needed.
run west all the way untill you find a dungeon mark, you or one of your team mates will have to use a rope on the entrance hole, do so and go in.
from here follow the path in the lair all the way, you will see many level 28 kalphite workers.
walk along untill you see kalphite soldiers(level-85), pass these and follow the path again untill you find 2 huge kalphite soldiers(level-141)
and another entrance hole between them, this is the entrance to the kalphite queen room!
you or a team mate will have to use the second rope on that hole for you all to go down.
pot up, put PROTECT FROM MAGIC and if you want, protect item, on.
(protect item is used alot when veracing as it will make sure you will keep the valuable veracs helmet should you die, even if it wont, it is still very usefull as death at kalphite queen can come unexpected).

here are the monsters in the lair you should watch for:

kalphite workers(level-28): these are harmless, they are not aggressive and cannot poisen you.
kalphite soldiers(level-85): these might hit you and can poisen you so be carefull!
kalphite guardians(level-141): hits hard, poisens you badly, avoid these at all cost!

now for the boss:

kalphite queen(level-333):

this beast is dangerous, she has 2 kalphite guardians surrounding her and will always be on the hunt.
you will notice her probably as she will fire huge mage spells and ranged attacks at you when you enter her lair.
she attacks with mage, ranged and melee all hitting up to 31 damage.
her magic attack is very potent and should always be prayed against, her melee attacks is usually harmless but her range attack will hit everyone near her eyesight.
her melee attack is single-target.
in her first form she has protect from magic and range, her second form only has protect from melee

general tactics:

after potting up and putting protect from magic on, use the rope on the entrance and go in, run forward and make sure, if you have a team, you all surround her, dont stand near each other on one spot, or she will attack alot and her range attacks will hit everybody.
after surrounding her succesfully she will turn alot and her range and magic attacks will hit a few targets each time, launch your specials and switch to your main weapon after doing so.
now just pummel her and eat when you need to.
if unlucky she can hit constant 20+ so be ready to eat, after her first form is dead: pot up if you need too, eat to full health and withdraw some food from your familiar.
her second form will continue to hit hard and with the same max hit and accuracy.
make sure you are only attacking her second form with veracs or a godsword or powerfull range ammo.
continue to pummel her and eat when you need to.
after she's dead, pick up the drop if you got it and slay the many kalphite workers she has summoned, when thats done go to the back pot up and wait for the next spawn.

tips: -all players in a team should launch there special on the first form for a quick k0 attempt
-her second form cannot be poisened with melee but if you have poisened her first form with a dds or other poisened weapon, the poisen will remain on the second form
-allways surround her so she takes time to attack and wont hit everyone at once
-if you are attacked by a kalphite guardian, ask someone to do a spot swap, run to each others spot so the guardians wont reach there target.

what you might earn!:

better drops:

d med: not unique to her, but one of her better drops, will split if using coinshare
d shield left half: not unique to her, but one of her better drops, will split if using coinshare
kalphite queen head: used for player owned houses to mount on your wall, its a rare drop and not tradable, only one player will recieve this, even if you are with a team as the drop WON'T be splitted if using coinshare
dragon 2h sword: a nice drop that is also dropped by the chaos elemental, but the kalphite queen has better chances to do so, it will split if using coinshare
dragon chainbody: her best drop, will split of if using coinshare.

other drops:

-amulet of power
-adamant spear
-rune spear
-dragon spear
-rune axe
-rune warhammer
-rune chainbody
-rune 2h sword
-rune battleaxe
-rune kite
-rune sq
-75 nature runes
-20 law runes
-45 death runes
-600 fire runes
-19 blood runes
-20 wine of zamorak
-half of a key
-cut dragonstone
-500 mithril arrows
-42 rune arrows
-nature talisman
-lava battlestaff.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to top Go down
http://osborneproductions.weebly.com
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeMon Nov 03, 2008 8:49 pm

We do have a corporeal Beast guide but since the addition to the "stomp" attack making it harder to heal when your taking damage a new guide is needed...
Back to top Go down
http://osborneproductions.weebly.com
Darkest Wizz
Devil Member
Devil Member
Darkest Wizz


Number of posts : 372
Age : 32
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 7
Registration date : 2008-10-10

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 5:49 am

ROFLMAO! SO LONG! ILL READ IT LATER ROFL!
Back to top Go down
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:31 pm

well GOOD guides ARE long dark...
Back to top Go down
http://osborneproductions.weebly.com
Darkest Wizz
Devil Member
Devil Member
Darkest Wizz


Number of posts : 372
Age : 32
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 7
Registration date : 2008-10-10

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:33 pm

Or short for retarded people =] lol
Back to top Go down
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:42 pm

umm... is it just me or did that sound like your calling yourself retarded?
Back to top Go down
http://osborneproductions.weebly.com
Darkest Wizz
Devil Member
Devil Member
Darkest Wizz


Number of posts : 372
Age : 32
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 7
Registration date : 2008-10-10

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:45 pm

rofl...yes...yes i did lol
Back to top Go down
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:48 pm

wow that was stupid
Back to top Go down
http://osborneproductions.weebly.com
Darkest Wizz
Devil Member
Devil Member
Darkest Wizz


Number of posts : 372
Age : 32
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 7
Registration date : 2008-10-10

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 7:54 pm

lol
Back to top Go down
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeTue Nov 04, 2008 8:44 pm

ima ask if anyone has gone to corporeal beast leately so they can make a new guide...
Back to top Go down
http://osborneproductions.weebly.com
Darkest Wizz
Devil Member
Devil Member
Darkest Wizz


Number of posts : 372
Age : 32
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 7
Registration date : 2008-10-10

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeFri Nov 21, 2008 4:31 am

So....looong..
Back to top Go down
Osborne1992
Devil Member
Devil Member
Osborne1992


Number of posts : 348
Age : 31
Location : UK
BlackMarks :
Boss Monster Guides Left_bar_bleue0 / 1000 / 100Boss Monster Guides Right_bar_bleue

Points : 1
Registration date : 2008-10-22

Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitimeFri Nov 21, 2008 5:11 pm

well you dont need to read it all at once, unless you want to solo each of the guys one after the other instantly...
Back to top Go down
http://osborneproductions.weebly.com
Sponsored content





Boss Monster Guides Empty
PostSubject: Re: Boss Monster Guides   Boss Monster Guides I_icon_minitime

Back to top Go down
 
Boss Monster Guides
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
 :: General :: Guides-
Jump to: